Wearable Tech, AI, VR & Entrepreneurship

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Wearable Tech, AI, VR & Entrepreneurship

What do the human body, music, video games and artificial intelligence have in common? Wearable Technology. Students will have the opportunity to explore innovations from the realm of AI, virtual reality, med tech and haptics while developing innovative ideas of their own. The world is constantly changing and the tech innovators of the world will know how to develop AI models and use data to create products we need everyday. Students will not only redefine themselves as innovators but future entrepreneurs with a plan. Students who complete the course will earn an ethical AI product development certificate from Wearable Tech Ventures and have the opportunity to pitch future wearable products to leading tech corporations.

Each day, students will be exposed to the world of entrepreneurship, intellectual property, evaluate the validity of potential product ideas using AI and data, meet real innovators who have created businesses, and participate in hands-on lessons where they develop a wearable tech product, business plan, and report their learnings. A class kit will assist students with developing a prototype that will be shared at the end of the week.

Skills and knowledge gained:

The power of wearable technology and how it's redefining the tech field
Hands on development activities for AI, data and decision making, gaming, 3D Metaverse world building used in VR and wearables hardware
How to turn a simple idea in to a prototype
How to identify target customers in a global marketplace
The power of a business plan
How to pitch an innovative idea
How to partner successfully with students from different backgrounds
An understanding of why tech entrepreneurs and wearable technology with AI are critical to solving the world's problems
Middle and High School In Person & Virtual July 22-26, 2024

Wearable Tech Ventures (WTV)- Global Youth Innovation Tournament featuring Wearables and AI: Over the course of a week, middle and high school students will be immersed in Wearable Tech culture and encouraged to exercise their imagination to create interesting and innovative hacks and product ideas. WTV Global Youth Innovation Tournament is not a typical hackathon: it's a registered 501c3 nonprofit advancing access and equity in STEM through transformative, pre-college experiences.

This annual gathering allows everyone ranging from beginners to seasoned hackers to explore technology and develop their skills as engineers, designers, and creators. Registered students will receive hands-on instruction and mentoring in closed sessions from industry experts, access to complimentary workshops such as AI and data modeling, technical skills and software/hardware insights.

During the first two days, students will engage in workshops led by tech experts, college professors, coaches and startup founders to understand the world of wearables and AI; opportunities for solution development; collaboration tips in a virtual/hybrid environment; patents and trademarks; and the process for working with a team to pitch a solution for funding.

During days 3 and 4, students will form teams to develop wearable tech solutions using AI to everyday problems with assistance from the Wearable Tech Ventures ecosystem of experts. Multiple tracks will be offered.

On day 5, students will pitch their solutions and idea prototypes. The top ideas will be vetted by a panel of corporate judges and student choice, leading to potential investment and mentorship from Wearable Tech Ventures and partners.

Earning Criteria

- Complete Wearable Tech, AI, VR & Entrepreneurship.
- Attend at least 3 workshops.
LaMar N Davis

LaMar N Davis

Senior Director, Institute of Extended Learning

Division of Professional Studies

Sherman Hall (Academic IV Bldg) 463

ladavis@umbc.edu

+1 410 455 2875